Friday, 27 May 2016

Final Renders

After finishing my model and applying all of the textures, I have taken renders from different angles within maya, firstly so that they are high quality and show the different textures well, but also to show what the lighthouse looks like from different perspectives and to show how I have created the model to scale alongside a 6 foot man.






































As you can see, I have kept to a certain scale throughout the modelling process. I did this by using this 6 foot man as a basis, and scaled my lighthouse around him. By this measurement, it meant that I was able to keep to the original scale that I wanted, as when I began developing my initial sketches I decided that I wanted my model to be around 20 metres (65 foot) tall.

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