The biggest influence from the artists I looked into is Scott Sinclair, he was the Art Director at Irrational Games and therefore created lots of the concept artwork for the Bioshock series which itself was a big influence to my decision to create a Lighthouse.
With each of the artists, I looked into the composition of each of the art pieces that I had found to see if they followed the rule of thirds and the golden spiral, I have also highlighted the dominant, subdominant and subordinate forms within all of these.
As you can see, all of the different pieces are shown to follow the rule of thirds, with the majority actually focusing on a main part of the artwork being in the centre portion of the piece, but you can also see that one of the pieces doesn't follow the golden spiral whereas the rest near enough do. they are all aesthetically pleasing in that the colours all work well together, they have leading lines to make your eyes follow to certain parts of the art, and some have multiple subdominant and subordinate forms within them to keep you fixated on the artwork.





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